Friday, September 30, 2011

Making a realistic road!

A short tutorial made by me.

Wednesday, July 13, 2011

Sunday, February 20, 2011




Sunday, November 28, 2010

Pizzeria









Monday, October 4, 2010

Thursday, September 23, 2010

Loft and Wireframes





The scene took about 20 hours for rendering on a Quad-core Q6600 - 8 GB RAM

For Post-production I used photoshop to add some glow, CA (chromatic aberration) and DOF (depth of field). Color correction was made in V-ray Frame-buffer.

All models were made from scratch using 3d Max and poly-by-poly.


 

Tuesday, August 31, 2010

Scene for free...


this is a scene made three years ago and is available for download for those who want to study it

only for 3d max 2011 and vray 1.5 sp5

Here is a new link! I don´t know why Easy-share deleted the file

Link!


Thursday, July 15, 2010

Tuesday, July 13, 2010

Understading Gamma

For those who wants to understand the gamma correct.

link

Thursday, May 13, 2010


Brazilian "Sertão"

This is a typical house of the brazilian desert, located in northeast of the country.I tried to reproduce it in different light conditions. Modeled in 3d studio max and vray for render.

All textures were collected in http://www.cgtextures.com

Monday, April 12, 2010

The car was modeled by me in 3d studio max, using poly-by-poly and a lot of patience. Also I used Mudbox for texturing.


Sunday, February 21, 2010

Santorini

This scene was inspired by a place situated in greece, Santorini.